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Chaos-Engine

An amazing Engine created by three university students from CITM-UPC.

Introduction

An amazing Engine created by three university students from CITM-UPC for the subject Game Engines. With this engine you can create and transform 3D objects and your imported FBX, load textures and much more! With the last release you can now include UI Components, such as Buutons, Sliders, Input Boxes, Images and Checkboxes!

Team Members

Adrián Aroca (adrianam4)

David Lira (davidlira19)

Unai Díaz (unaidiaz)

We all have been always working together. So, there isn’t anything that any member has made on his own. All have been made by all of us, like a team.

Main Core Sub-Systems

User Interface Sub-Systems

Controls

Detailed Explanation of our Sub-System (User Interface)

The last assignment that we choose for our Engine, was “User Interface (UI)”. For doing this, we have created a UI Module for managing all the UI Components that we needed to create. Here, we manage the Draw, Update, and other core functionalities that all the UI Components contain.

Talking about the UI Components, we have created the following ones:

Moreover, we have created other type of transform component, exclusive for the UI Components. And this is the Transform2D component. Is very similar to his 3D component. But this one fits better and makes the work easier for managing the UI Elements.

Editor Mode

Game Mode

Engine Video Example

Repository and Downloads

Repository

Downloads

Last Release

License

MIT License

Copyright (c) 2021 adrianam4, davidlira19 and unaidiaz

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.